João Franco

Student Researcher based in Portugal

Student Researcher at the Polytechnic of Leiria and Master's student in Mobile Computing - Computer Engineering. Passionate about building intuitive, accessible, and high-quality applications for Apple's platforms using Swift and SwiftUI, with interests in accessibility, spatial computing, and immersive technologies.

Work History

2025 - Currently

Invited Assistant Professor

Teach undergraduate Computer Engineering students in Graphic Systems and Interaction, covering UI/UX design, digital prototyping, 3D modelling, and interactive 3D applications.

Department of Computer Engineering - ESTG, Polytechnic University of Leiria

2024 - Currently

Student Researcher

Applied research at CIIC in mobile computing and human-computer interaction, focusing on the design, implementation, and evaluation of accessibility systems using spatial audio and immersive technologies on visionOS.

Computer Science and Communication Research Centre (CIIC), Polytechnic University of Leiria

2021

Internship

Contributed to product development by designing and implementing features using React for hospitality software.

Host Hotel Systems - Hospitality software solutions

Education

2024 - Currently

2021 - 2024

Bachelor in Computer Engineering

Polytechnic University of Leiria

2018 - 2021

Course in Technical Management and Programming of Computer Systems

Escola Secundária de Peniche

Publications

2026

A systematic review of assistive technologies for blind and low-vision viewers of broadcasting sports

Journal | Computers in Human Behavior Reports

First author of a peer-reviewed systematic review on assistive technologies for blind and low-vision sports viewers, published in a Q1 journal on 2 Jun 2026.

2024

Augmented Furniture: Enhancing Online Shopping with AR and 3D Visualization

Conference | International Conference on Graphics and Interaction (ICGI), Vila Real

First author of a peer-reviewed IEEE conference paper describing a cross-platform AR shopping platform built with ARKit, ARCore, Three.js and WebGL, validated through a user study (SUS 93.5).

Projects

2026

Haven: Setup Codes

Designed, built, and published a multiplatform app for iOS, iPadOS, macOS, and watchOS that helps users manage smart home setup codes and device documentation. Engineered seamless iCloud synchronization, Apple HomeKit integration, and an intuitive user experience following Apple’s Human Interface Guidelines (HIG). Achieved 1.18K+ downloads and a 4.9-star App Store rating.

Download on the App Store
Haven: Setup Codes photo 1

2025

Pommy: Focus Timer

Built Pommy, a focus timer app that helps you stay productive, sustain deep work sessions, and keep progress synced with iCloud for a cross-device flow.

Download on the App Store
Pommy: Focus Timer photo 1

2025

Gestos

Built Gestos, an ASL learning app developed with Swift and SwiftUI, featuring real-time hand tracking and interactive 3D hand models to create an immersive educational experience. Recognized as a Distinguished Winner in the Swift Student Challenge 2025, selected among the top 50 projects worldwide.

Gestos photo 1

Awards

2026

Swift Student Challenge Winner

I was selected as one of the winners of Apple's Swift Student Challenge 2026. This recognition highlights my work in building with Swift, SwiftUI, and Foundation Models.

Awarded by Apple

Swift Student Challenge Winner photo 1

2025

Swift Student Challenge Distinguished Winner

I was selected as one of only 50 Distinguished Winners worldwide among 250 winners and thousands of submissions in Apple's Swift Student Challenge 2025. I was recognized for Gestos, an innovative app that teaches American Sign Language through interactive lessons and games. As a Distinguished Winner, I'll attend Apple's Worldwide Developers Conference (WWDC25) at Apple Park, Cupertino, California.

Awarded by Apple

Swift Student Challenge Distinguished Winner photo 1

2023

Best 3D Interface

Recognized for designing the best interface for a 3D product visualization platform developed in collaboration with La Redoute.

Awarded by Polytechnic University of Leiria

Best 3D Interface photo 1

Conferences

2026

WWDC26

Attended Apple's Worldwide Developers Conference at Apple Park as a Swift Student Challenge winner, participating in the Keynote, labs, and community events.

WWDC26 photo 1
WWDC26 photo 2

2025

WWDC25

Attended Apple's Worldwide Developers Conference at Apple Park as a Swift Student Challenge Distinguished Winner, participating in the Keynote, exclusive sessions with Apple engineers, labs, and community events.

WWDC25 photo 1
WWDC25 photo 2
WWDC25 photo 3

2024

ICGI 2024

Presented a peer-reviewed IEEE conference paper on a cross-platform AR shopping platform built with ARKit, ARCore, Three.js and WebGL, validated through a user study (SUS 93.5), at the International Conference on Graphics and Interaction (ICGI) in Vila Real.

ICGI 2024 photo 1

Licences and Certifications

2022

C1 English

Polytechnic University of Leiria

Other

2024

Driver's License

Category B

2020

Organization of Hour of Code

Peniche High School

Skills

Apple Frameworks

Swift

SwiftUI

UIKit

SwiftData

Vision

CoreML

CloudKit

RealityKit

Xcode

App Store Connect

Accessibility & UX

Accessible Design

UI/UX Design

Human Interface Guidelines

Prototyping

Methods & Tools

Scrum

Kanban

Git

LaTeX

Blender

Figma